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HOPE HUTMAN

●  Interdisciplinary artist specializing in performance, installation, and mixed reality experiences.

●  Skilled in adapting narratives for immersive mediums, collaborating with diverse teams, and

utilizing technology to foster audience engagement.

●  Passionate about social change, identity exploration, and pushing the boundaries of

storytelling.

Selected Projects: Performance & Installation (Lead Artist)

2025 Artist-In-Residence, Movement Lab, Barnard College, NY

     ○  Adapting Ntozake Shange's Liliane into a mixed-reality theater performance, utilizing the

     Shange Archive.

     ○  Honors Shange's legacy of social change and groundbreaking performance structures.

2023 "Your Mind, Girls, Is The First Battleground For Freedom"

     ○ In-theater mixed reality performance workshop presented at Paul Dresher Studio.

2017 "(Not So) Silent Movie"
     ○ Interactive movie installation, part of the iPearl Immersion Theater permanent collection.

     Developed with NC State's Visual Narrative Lab.

2016 "Twitch Odyssey"

     ○ Live-streamed adaptation of The Odyssey incorporating audience-submitted content in real-time.

2015 "Multivalent"
     ○ Performance installation exploring the impact of internalized beliefs on open-mindedness.

2014 "Jackson Always"
     ○ Interactive piece exploring identity and agency.

Selected Projects: Performance & Installation (Collaborating Artist)

2023 "Eastside Prison" (in development)
     ○ VR experience companion to the stage play Eastside Story. Co-author, interaction &

media design.
2014 "Redhand Legacy"

     ○ Immersive social narrative presented at the Williamstown Theater Festival 2014 "CONTACT Project"

     ○ Bridging the civilian-veteran divide through physical theater and dialogue. Intermedia design.

2013 Cutting Ball Theater
     ○ Interactive pre-show audience engagement piece for Krispy Kritters.

2013 "O Best Beloved"
     ○ Intermedia design for a stage adaptation of Kipling's Just So Stories.

2012 "Within The Wheel"
     ○ Intermedia design for an immersive performance inspired by the Tibetan Book of the

Dead.

IOS App

2019 "Instastream"
     ○ Visual storytelling app for citizen journalists, enabling live broadcasts with still images.

 

Exhibitions
2023 Open MetaVerse, Grey Area, San Francisco

2018 (Not So) Silent Movie Installation, iPearl Immersion Theater, Raleigh, NC


2016 Out of Frame, Curated by Belinda Haikes and Gaby Heit, Philadelphia, PA

2014 Field of Inquiry: Body Politic Edition Installations, YBCA, San Francisco, CA


2013 Array, Berkeley Art Center, Berkeley, CA

2012 Solo Show: Garage Gallery, Berkeley, CA

2012 Group Show, Jerry Adams Gallery, Berkeley, CA

2010 Green, Berkeley Art Center, Berkeley, CA

 

Presentations and Talks
2018 HASTAC 2017, The Possible Worlds of Digital Humanities, presenter

2016 BlindSpot, Santa Cruz Museum of Art and History, speaker

2013 Silicon Valley Code Camp, speaker

2012 Transmedia SF, panelist, "Meet The Makers"

2011 Digital Hollywood, panelist "Transmedia Storytelling: Inventing the language of
 Cross-Platform, Non-Linear Narration”

2010 Content Summit, NY, panelist, "Transmedia Storytelling: Crossing the Line Toward Infinity And Beyond, The Fabric of Dreams: Games Graphic Novels, Animation, Social Marketing, Web, Social TV, Movies, and Apps”

 

Education
Beth Morrison Projects: Producer Academy 2024 Cohort
MFA, Digital Art and New Media
, University of California, Santa Cruz


BA, English Literature
, Grinnell College

Full Stack Web Development, Wyncode Academy
 Coding Bootcamp

 

Volunteer

Board Member, Immersive Art Alliance


Mentor, Girls Write Now

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